I feel like Fox's Uair is really good in this game especially for killing if you keep if fresh. Also the fact that he can upB after his sideB seems to have given him a really good horizontal recovery.
10/13/2014 05:34:19
- His Uair seems equally as lethal in this game compared to brawl.
- True that SideB no longer puts you in a freefall state but it seems like it cannot be cancelled anymore (same with Falco).
- Fair is better this game as it seems to "suck in" the opponent between the kicks i.e. it's easier to land and deal damage.
- Dair has landing lag and now knocks back the opponent at the end of it. Cannot use Dair into Utilts because of this.
- Like Falco, SHDL isn't a thing anymore.
- SH and immediately side B is still a thing though. Less lag at the end of it because you enter falling animation instead of side B animation. But since you can't cancel sideB anymore it might send you over the ledge. Normal side B on ground will take you up to as far as the ledge without going over.
- Shine feels like it got nerfed, longer delay and less knock back. If you are gonna try and shine spike, you are better off going for a Uair or Bair when chasing them off the ledge.
- Fox can do a jab cancel kind of thing, AA pause AA pause etc. AA to SH Dair or Utilt are some of my favourite ones. A combo at ~40-50% would be AA, turn around Utilt, SH Fair (full jump Fair if ~60-70%).
- Nair/dash attacks at low % can set up a series of Utilts. Same thing at 50%+ hop and go for the Fair or another Nair.
- If Fox can manage a Dthrow at low % and the opponent doesnt DI (or vectoring in this game) too far away. Fox can follow up with Fair (unless he air dodge or something, in which case you anticipate it, fast fall with him and punish him on landing). It may also be possible to follow up with another Uair after that but that really depends on the % and weight of the character you are against.
Overall, feels the same like in Brawl. I only feel that he is better than Falco now is because Falco got hit hard in the face with a nerf hammer.
10/18/2014 05:02:54
- True that SideB no longer puts you in a freefall state but it seems like it cannot be cancelled anymore (same with Falco).
- Fair is better this game as it seems to "suck in" the opponent between the kicks i.e. it's easier to land and deal damage.
- Dair has landing lag and now knocks back the opponent at the end of it. Cannot use Dair into Utilts because of this.
- Like Falco, SHDL isn't a thing anymore.
- SH and immediately side B is still a thing though. Less lag at the end of it because you enter falling animation instead of side B animation. But since you can't cancel sideB anymore it might send you over the ledge. Normal side B on ground will take you up to as far as the ledge without going over.
- Shine feels like it got nerfed, longer delay and less knock back. If you are gonna try and shine spike, you are better off going for a Uair or Bair when chasing them off the ledge.
- Fox can do a jab cancel kind of thing, AA pause AA pause etc. AA to SH Dair or Utilt are some of my favourite ones. A combo at ~40-50% would be AA, turn around Utilt, SH Fair (full jump Fair if ~60-70%).
- Nair/dash attacks at low % can set up a series of Utilts. Same thing at 50%+ hop and go for the Fair or another Nair.
- If Fox can manage a Dthrow at low % and the opponent doesnt DI (or vectoring in this game) too far away. Fox can follow up with Fair (unless he air dodge or something, in which case you anticipate it, fast fall with him and punish him on landing). It may also be possible to follow up with another Uair after that but that really depends on the % and weight of the character you are against.
Overall, feels the same like in Brawl. I only feel that he is better than Falco now is because Falco got hit hard in the face with a nerf hammer.
10/18/2014 05:02:54
Would DoT like to claim the Fox thread?
10/18/2014 06:16:48
10/18/2014 06:16:48
Demonstration on Fox's Jab Cancel to Utilt.
10/28/2014 11:04:20
Wii U: newbie.one42
DoT said:
- His Uair seems equally as lethal in this game compared to brawl.
- True that SideB no longer puts you in a freefall state but it seems like it cannot be cancelled anymore (same with Falco).
- Fair is better this game as it seems to "suck in" the opponent between the kicks i.e. it's easier to land and deal damage.
- Dair has landing lag and now knocks back the opponent at the end of it. Cannot use Dair into Utilts because of this.
- Like Falco, SHDL isn't a thing anymore.
- SH and immediately side B is still a thing though. Less lag at the end of it because you enter falling animation instead of side B animation. But since you can't cancel sideB anymore it might send you over the ledge. Normal side B on ground will take you up to as far as the ledge without going over.
- Shine feels like it got nerfed, longer delay and less knock back. If you are gonna try and shine spike, you are better off going for a Uair or Bair when chasing them off the ledge.
- Fox can do a jab cancel kind of thing, AA pause AA pause etc. AA to SH Dair or Utilt are some of my favourite ones. A combo at ~40-50% would be AA, turn around Utilt, SH Fair (full jump Fair if ~60-70%).
- Nair/dash attacks at low % can set up a series of Utilts. Same thing at 50%+ hop and go for the Fair or another Nair.
- If Fox can manage a Dthrow at low % and the opponent doesnt DI (or vectoring in this game) too far away. Fox can follow up with Fair (unless he air dodge or something, in which case you anticipate it, fast fall with him and punish him on landing). It may also be possible to follow up with another Uair after that but that really depends on the % and weight of the character you are against.
Overall, feels the same like in Brawl. I only feel that he is better than Falco now is because Falco got hit hard in the face with a nerf hammer.
That was some nice info on fox. Wouldn't mind some on the other characters if you have any insight on them too.
10/28/2014 10:41:37
Sorry, only been playing Fox since release. I did briefly started with Falco but he feels so different that I just switched over to Fox. I really should pick up another character X_x.
Anyways Greninja hydro pump is lol worthy. Check this out.
https://www.youtube.com/watch?v=w7SzDYhf18c&feature=player_detailpage&list=PLTfl9Ul3etope0JqtuNX3fN0JRKhxfec1#t=965
10/28/2014 10:44:56
Anyways Greninja hydro pump is lol worthy. Check this out.
https://www.youtube.com/watch?v=w7SzDYhf18c&feature=player_detailpage&list=PLTfl9Ul3etope0JqtuNX3fN0JRKhxfec1#t=965
10/28/2014 10:44:56
Do Rosalinas so I don't have to do it >.<
Falco does seem really weird in this game
10/28/2014 10:48:48
Falco does seem really weird in this game
10/28/2014 10:48:48
10/28/2014 10:50:54
Wii U: newbie.one42
Yeah, the moment I saw someone try to do shdl with falco. Dat lag. T_T
10/28/2014 10:51:14
10/28/2014 10:51:14
DoT I worked it out (youtube)10numbers/letters(/youtube)
Also there should a YouTube icon just above the text box you can input it in there also
Replace ( ) with [ ]
10/28/2014 10:57:50
Also there should a YouTube icon just above the text box you can input it in there also
Replace ( ) with [ ]
10/28/2014 10:57:50
DoT is now the owner of this thread.
He did not ask for it nor does he get a say in the matter.
10/28/2014 11:26:03
He did not ask for it nor does he get a say in the matter.
10/28/2014 11:26:03
ADMIN said:
DoT is now the owner of this thread.
He did not ask for it nor does he get a say in the matter.
Aw ok, I will accept this responsibility and do whatever it is that thread owners do.
Also Fox Fair spike, lol at the start when Fairs collide.
10/28/2014 11:46:35
How does this spike work?
10/28/2014 11:51:06
10/28/2014 11:51:06
I think I wrote it in the youtube description but basically Fox's Fair consist of 5 kicks. I'm not sure if kicks 2,3 and 4 all spikes but its definitely one of the middle ones. You just SH -> Fair -> Fast fall and it should make your opponent eat dirt. I think Fast Falling also increases the momentum that it sends them down but don't quote me on that because I'm not sure, from the video it looks like CPU Fox went heaps far down, I mean he was only 13%.
I'm not sure how well it can be used as a suicide move when doing it off stage to take the opponent down with you i.e. does the Fair animation last long enough for you both to plummet together or will the Fair finish and send your opponent up on the 5th kick.
This probably old news by now but I will leave this here. Not really a shine cancel since it's only possible to cancel during the reflection animation.
More videos. The second one is possible with any character when tossing items.
More Fox stuff.
Dair is mediorce imo. Dair to Utilt only works at very low % and may not even work against light character at all. Dtilt hitbox at the tip sends opponent straight up which is useful for Uair strings. Not as far as Utilt but use when you miss the Utilt to Uair window (~110%), I guess.
11/27/2014 09:51:51
I'm not sure how well it can be used as a suicide move when doing it off stage to take the opponent down with you i.e. does the Fair animation last long enough for you both to plummet together or will the Fair finish and send your opponent up on the 5th kick.
This probably old news by now but I will leave this here. Not really a shine cancel since it's only possible to cancel during the reflection animation.
More videos. The second one is possible with any character when tossing items.
More Fox stuff.
Dair is mediorce imo. Dair to Utilt only works at very low % and may not even work against light character at all. Dtilt hitbox at the tip sends opponent straight up which is useful for Uair strings. Not as far as Utilt but use when you miss the Utilt to Uair window (~110%), I guess.
11/27/2014 09:51:51
3DS: 2406-5149-1677
some interesting stuff in the new video. the combos mostly feel easier said than done, particularly on the circle pad. there are no words for how badly I want to be able to dashdance.
11/27/2014 10:14:21
11/27/2014 10:14:21
I played on the wii U today and it was pretty fun to use the GC controller again =D. Abit hard to see what the heck was going on in a 8 player smash =S. Anyways speaking of combos, a reliable combo I find is if the opponent is near the ledge, you can double jab twice (not 3 times otherwise Fox will fall off and grab the ledge) which will then take them off the ledge, you can then turn around Utilt and not worry about getting shielded or anything. Then follow with a jump + Bair. Most of the time it won't kill but you might get lucky with some characters, depending on weight of course. Good video covering Fox's double jab.
02/05/2015 13:58:33
02/05/2015 13:58:33
A lot of old information in this thread about fox that is no-longer relevant.
Needs to be updated that fox is a cool guy and he doesn't afraid of anything
08/03/2015 03:34:23
Needs to be updated that fox is a cool guy and he doesn't afraid of anything
08/03/2015 03:34:23
Do you ever play online much hopedealer? One of my friends plays fox and i've always wanted to see how i'd do against you. But we never meet in bracket :c
08/03/2015 07:17:24
08/03/2015 07:17:24
The jab stuff has changed, most of the other information is the same.
If you are looking for anything specific/have any questions post them here.
08/05/2015 19:46:05
If you are looking for anything specific/have any questions post them here.
08/05/2015 19:46:05
One time after the patch i tilted a Link off the stage as Fox then i shined his upB and he was stage spiked and died now i love Fox again he will be one of my mains.
08/07/2015 08:51:43
08/07/2015 08:51:43