All the obvious inescapable combos I could find. Most likely more. Can't be bothered doing any more.
Neutral= Hadoken / Side = Tatsumaki Senpukyaku (TS) / Up = Shoryuken / Down = Focus Attack
Legend: S- = Strong move, L- = Light move.
L-Utilt -> L-Dtilt (0% - 50%) = 3%
L-Utilt -> L-Ftilt (65% - 140%) = 8%
L-Utilt -> S-Ftilt (100% - 130%) = 11%
L-Dtilt -> L-Dtilt -> TS (0% >) = 12%
L-Utilt -> Jab string (0% - 95%) = 12%
S-Dtilt -> Hadoken (0% - 30%) = 14%
L-Utilt -> L-Utilt -> S-Jab (80% - 120%) = 14% /* Timing is important. Delay inputs */
L-Utilt -> L-Utilt -> S-Utilt (40% - 130%) = 16% /* 130 KO -Mario- */
S-Dtilt -> Hadoken (0% - 33%) = 14%
L-Dtilt -> L-Dtilt -> L-Dtilt -> TS (0% >) = 14% /* Have to be real up close */
L-Dtilt -> L-Dtilt -> Shoryuken (0% >) = 18% /* Have to be real up close */
L-Utilt -> L-Utilt -> Shoryuken (0% - 80%) = 19% (80% - 120%)= 16% (120% - 180%) = 11% /* Late Shoryuken damage */
S-Utilt -> Shoryuken (0% - 80%) = 19%
S-Dtilt -> TS (0% - 40%) = 20%
L-Utilt -> L-Utilt -> L-Utilt -> Shoryuken (0% - 30%) = 21%
S-Dtilt -> Shoryuken (0% - 30%) = 22% /* Input quick as possible */
L-Utilt -> L-Utilt -> S-Utilt -> Shoryuken (40% - 50%) = 23%
///Arials/////
Nair -> Jab string (0% - 50%) = 18% /* need air momentum to achieve */
Nair -> S-Jab (20% - 65%) = 18% /* need air momentum to achieve */
Dair -> S-Utilt (30% - 130%) = 24%
Dair -> S-Utilt -> Shoryuken (30% - 50%) = 31%
Fair -> Fair (0% - 30%) = 30%
Fair -> TS (0% - 30%) = 23%
06/16/2015 14:20:16
Wii U: Blatikin
U can also nair into shuroken I prefer using the half circul or whatever circul shuroken
06/18/2015 12:10:41
06/18/2015 12:10:41