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Ryu Character Discussion

  1. Data
  2. Forum
  3. Ryu Character Discussion
Discuss the Super Smash Bros. for Wii U and 3DS character Ryu in this thread.

If you would like to claim ownership of this thread, make a request in the thread. You may only own one character thread.
ADMIN 9 years ago
BlatikinWestern AustraliaFalco
Wii U: Blatikin
All the obvious inescapable combos I could find. Most likely more. Can't be bothered doing any more.

Neutral= Hadoken / Side = Tatsumaki Senpukyaku (TS) / Up = Shoryuken / Down = Focus Attack

Legend: S- = Strong move, L- = Light move.


L-Utilt -> L-Dtilt (0% - 50%) = 3%

L-Utilt -> L-Ftilt (65% - 140%) = 8%

L-Utilt -> S-Ftilt (100% - 130%) = 11%

L-Dtilt -> L-Dtilt -> TS (0% >) = 12%

L-Utilt -> Jab string (0% - 95%) = 12%

S-Dtilt -> Hadoken (0% - 30%) = 14%

L-Utilt -> L-Utilt -> S-Jab (80% - 120%) = 14% /* Timing is important. Delay inputs */

L-Utilt -> L-Utilt -> S-Utilt (40% - 130%) = 16% /* 130 KO -Mario- */

S-Dtilt -> Hadoken (0% - 33%) = 14%

L-Dtilt -> L-Dtilt -> L-Dtilt -> TS (0% >) = 14% /* Have to be real up close */

L-Dtilt -> L-Dtilt -> Shoryuken (0% >) = 18% /* Have to be real up close */

L-Utilt -> L-Utilt -> Shoryuken (0% - 80%) = 19% (80% - 120%)= 16% (120% - 180%) = 11% /* Late Shoryuken damage */

S-Utilt -> Shoryuken (0% - 80%) = 19%

S-Dtilt -> TS (0% - 40%) = 20%

L-Utilt -> L-Utilt -> L-Utilt -> Shoryuken (0% - 30%) = 21%

S-Dtilt -> Shoryuken (0% - 30%) = 22% /* Input quick as possible */

L-Utilt -> L-Utilt -> S-Utilt -> Shoryuken (40% - 50%) = 23%


///Arials/////

Nair -> Jab string (0% - 50%) = 18% /* need air momentum to achieve */

Nair -> S-Jab (20% - 65%) = 18% /* need air momentum to achieve */

Dair -> S-Utilt (30% - 130%) = 24%

Dair -> S-Utilt -> Shoryuken (30% - 50%) = 31%

Fair -> Fair (0% - 30%) = 30%

Fair -> TS (0% - 30%) = 23%
10 years ago
BarramundiWestern AustraliaSheik
15+ tourneys
Wii U: BarameeQ
U can also nair into shuroken I prefer using the half circul or whatever circul shuroken
10 years ago

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