Discuss the Super Smash Bros. for Wii U and 3DS character Ike character discussion in this thread.
This thread will be dedicated to character data, stats and, more info on Ike! Please feel free to post your own findings in the thread and i will update it in the OP and give credit where its needed/due.
Just thought I might add some data to the thread OP that will be updated more-so.
Jab 1: 3% Jab 2: 3% Jab 3: 5% Up Tilt: 14% Forward Tilt: 14% Down Tilt: 8% Up Smash: weakest hit 10% - strongest hit 23% Forward Smash: weakest hit 17% - strongest hit 30% Down Smash: weakest hit 14% - strongest hit 19%
As of Patch 1.0.4:
JAB 3 HITS ON : Frame 9 ⇒ Frame 8 FTILT ENDING LAG : Reduced DTILT HITBOX SIZE : 4/4 ⇒ 3.8/3 DAMAGE : 7% ⇒ 8% ANGLE : 361 ⇒ 80 BASE KNOCKBACK : 50 ⇒ 70 KNOCKBACK GROWTH : 90 ⇒ 70 POSITIONING : Hitbox positions have been tweaked FAIR HITBOX SIZE : 4.5 ⇒ 5 GENERAL : Animation is faster, has much earlier autocancel frames, hitbox positions tweaked slightly DAIR HITBOX SIZE : 4.8 ⇒ 6 SPIKE HITBOX SIZE : 4.5/5.3 ⇒ 5.5/6.3 BAIR DAMAGE : 13% ⇒ 14% COUNTER BUGFIX : Fixed a bug where using Counter at certain parts of a walk or run animation would propel Ike forward a short distance
[from the Ike boards]
I have decided against researching special data (customs) as it's not used in tourney play and therefor would be useless. However if you do want me to research specials I will see what i can do.
Please note i won't be updating the Ike boards for a while, the main reason for this is that I only have the 3DS version; I should have a Wii U after Christmas
P.S. I will be working in collaboration with BC(a.k.a Karnu) to do more testing. *shoutouts to Lucario and blue pony*
Don't worry guys, Ike thread still has love <3 Zydron342
12/16/2014 01:54:10