If no one else volunteers, I'd like to get some critique of my gameplay from you Atyeo. Although if someone else who really wants improvement steps up, I'll step aside.
10 years ago
ok lemme grab a shower real quick I've been slummin all day and I stink
Also anyone who has footage of themselves playing should send that to me if they want critique, I'm much better at doing it that way.
10 years ago
Also anyone who has footage of themselves playing should send that to me if they want critique, I'm much better at doing it that way.
10 years ago
Aerodrome said:
I can't play tonight sorry.
That is ok darl c: save the humiliation for another night ^_^
10 years ago
ok ready to roll
10 years ago
10 years ago
aight going online now
10 years ago
10 years ago
you guys still use 2 stock right? gross, but we'll play it
10 years ago
10 years ago
Haha, tbh I only use 2 stocks in tourneys, 3 stocks the rest of the time
10 years ago
10 years ago
ill just write stuff up as I go and pm it all at the end I think, save some replays to watch later.
first thing though, whenever fox downthrows you, DI away and my fair air follow up doesnt work
10 years ago
first thing though, whenever fox downthrows you, DI away and my fair air follow up doesnt work
10 years ago
Yeah that sounds good. Btw do you want to play 3 stocks?
10 years ago
10 years ago
another thing I should probably mention now so you can try see what I mean is landing.
having your opponent below you on the ground is a bad position to be in most of the time, whenever I pop you up I go stand next to where you are going to land, and you keep trying to fall down on top of me with an aerial. for instance, I pop you up with a dash attack, you do a fast fall aerial into my shield, then I get a grab or another dash attack, and it keeps happening so on and so forth.
The short period of time where your character is landing is a brief but very vunerable moment that your opponents can take advantage of, when I pop you up above me with a move, try to jump away and land away from me.
also I'm gonna start doing the same thing in certain situations to see if you can pick up on it and punish it.
10 years ago
having your opponent below you on the ground is a bad position to be in most of the time, whenever I pop you up I go stand next to where you are going to land, and you keep trying to fall down on top of me with an aerial. for instance, I pop you up with a dash attack, you do a fast fall aerial into my shield, then I get a grab or another dash attack, and it keeps happening so on and so forth.
The short period of time where your character is landing is a brief but very vunerable moment that your opponents can take advantage of, when I pop you up above me with a move, try to jump away and land away from me.
also I'm gonna start doing the same thing in certain situations to see if you can pick up on it and punish it.
10 years ago
Hahaha, I should get some critique from Atyeo. I find myself giving good advice to newer players, but then I do the same things (Like landing in front of people and rolling when people run at me) I tell them NOT to do myself.
10 years ago
10 years ago
I think this has turned into Atyeo guidance. If so, I'd like some guidance tips please :)
10 years ago
10 years ago
alright let me type a few things then we'll continue one thing I noticed was your panic option for teching is to roll away.
Again and again I got you lying on the ground (usually from fthrow) and then I would run past you as you rolled away and get an upsmash.
Hard reads with heavy punishes like this are super valiable in tourney situations, so you've gotta be careful not to let your opponent have them. In that last game though you were mixing it up with regular getup and getup attack, thats good, basically there is no perfect option, you've just gotta keep changing it up so that they cant hard read you. Same with ledge getup, you cycle through regular getup and jumping with the occasional roll, which I punished some of the time. In both these situations (being tech chased and getting off the ledge) its important to mix up the option you choose constantly, but its also important to mix up the timing of when you chose this option, if you sometimes wait a second or two on the ground or on the ledge before chosing your option, you can throw your opponent off, but if you chose your option with the same timing each time, your opponent gets a feel for when they need to throw out their country option, if they are unsure of the timing for their counter option, they'll miss the punish sometimes even if they get the read.
I liked your upB mixup where you would move away from the stage and upB back at a different angle to prevent me from gimping you with nair, thats a nice adaption against fox but I'd be careful because choosing that option probably makes it really easy for a character with a spike to spike you.
I've been doing a rising fair at the start of each match, and doing regular jump as my ledge option constantly, I'll keep doing that, see if you can find a way to punish it.
And you can see what I mean about the landing thing now yeah? I can see you trying to find ways around it like side B, but even with that its super tough against fox because his ground speed is so fast. If you dont want me to juggle you or punish landing, whenever I get you up in the air, trying going out and around over the edge and then back to the ledge, I cant really punish that since foxes horizontal air speed is slow and I dont really have any real offstage options.
Also sometimes you throw out a bunch of well spaced short hop Fairs against me, do that more often its really good.
10 years ago
Again and again I got you lying on the ground (usually from fthrow) and then I would run past you as you rolled away and get an upsmash.
Hard reads with heavy punishes like this are super valiable in tourney situations, so you've gotta be careful not to let your opponent have them. In that last game though you were mixing it up with regular getup and getup attack, thats good, basically there is no perfect option, you've just gotta keep changing it up so that they cant hard read you. Same with ledge getup, you cycle through regular getup and jumping with the occasional roll, which I punished some of the time. In both these situations (being tech chased and getting off the ledge) its important to mix up the option you choose constantly, but its also important to mix up the timing of when you chose this option, if you sometimes wait a second or two on the ground or on the ledge before chosing your option, you can throw your opponent off, but if you chose your option with the same timing each time, your opponent gets a feel for when they need to throw out their country option, if they are unsure of the timing for their counter option, they'll miss the punish sometimes even if they get the read.
I liked your upB mixup where you would move away from the stage and upB back at a different angle to prevent me from gimping you with nair, thats a nice adaption against fox but I'd be careful because choosing that option probably makes it really easy for a character with a spike to spike you.
I've been doing a rising fair at the start of each match, and doing regular jump as my ledge option constantly, I'll keep doing that, see if you can find a way to punish it.
And you can see what I mean about the landing thing now yeah? I can see you trying to find ways around it like side B, but even with that its super tough against fox because his ground speed is so fast. If you dont want me to juggle you or punish landing, whenever I get you up in the air, trying going out and around over the edge and then back to the ledge, I cant really punish that since foxes horizontal air speed is slow and I dont really have any real offstage options.
Also sometimes you throw out a bunch of well spaced short hop Fairs against me, do that more often its really good.
10 years ago
Haha, my bad :/ :)
10 years ago
10 years ago
Deez said:Aerodrome said:
Hahaha, I should get some critique from Atyeo. I find myself giving good advice to newer players, but then I do the same things (Like landing in front of people and rolling when people run at me) I tell them NOT to do myself.
Aero, that is so true. Becuase you said you were going to rape me and you didn't. ;)
You're doing that thing where you're being annoying online again.
10 years ago
errr... deez that critique was for Jlo not you rofl
anyways I hope that helped jlo, I dunno if I explained half that shit very well, it makes sense to me but maybe not others, so hopefully it helps you, but you were improving as we played which is a good sign :) adaptability is key
10 years ago
anyways I hope that helped jlo, I dunno if I explained half that shit very well, it makes sense to me but maybe not others, so hopefully it helps you, but you were improving as we played which is a good sign :) adaptability is key
10 years ago
Aerodrome said:
Deez said:Aerodrome said:
Hahaha, I should get some critique from Atyeo. I find myself giving good advice to newer players, but then I do the same things (Like landing in front of people and rolling when people run at me) I tell them NOT to do myself.
Aero, that is so true. Becuase you said you were going to rape me and you didn't. ;)
You're doing that thing where you're being annoying online again.
Hey man, its a Joke. You should have realised that? Well, I'd like some games guidance tips from you sometime Atyeo, if that's cool with you.
10 years ago
ggs Atyeo, thanks for the games and all those detailed tips. I'll make sure to keep all of these in mind.
Yeah I really need to work on my ledge options, as most of the hard reads you committed to on the ledge ended up with me losing a stock.
I find that when I'm versing the more skilled players such as yourself, they constantly put me in high-pressure situations that lead them to dictating the flow of the match most of the time. I think that's where most of my bad habits stem from. The advice about landing with an aerial in front of your shield was really helpful. I think it's because usually I'm in a situation like that, I have the urge to challenge my opponent's advantage on the ground instead of just opting to reset neutral because I don't want to feel like they control the match, and sometimes that's a bad idea.
To that end I find that I really need to play ultra conservatively just to catch up with my opponent, in that I've accepted that they are indeed the one setting the flow of the game and that I'm just trying my best to keep up. That feels frustrating sometimes.
10 years ago
Yeah I really need to work on my ledge options, as most of the hard reads you committed to on the ledge ended up with me losing a stock.
I find that when I'm versing the more skilled players such as yourself, they constantly put me in high-pressure situations that lead them to dictating the flow of the match most of the time. I think that's where most of my bad habits stem from. The advice about landing with an aerial in front of your shield was really helpful. I think it's because usually I'm in a situation like that, I have the urge to challenge my opponent's advantage on the ground instead of just opting to reset neutral because I don't want to feel like they control the match, and sometimes that's a bad idea.
To that end I find that I really need to play ultra conservatively just to catch up with my opponent, in that I've accepted that they are indeed the one setting the flow of the game and that I'm just trying my best to keep up. That feels frustrating sometimes.
10 years ago
ok well I'd have to play you again sometime then, I'd been drinking last time we played so I dont remember much of it.
10 years ago
10 years ago
No worries. Lol.
I'd love to get you in the Deez tech a bit more :P
10 years ago
I'd love to get you in the Deez tech a bit more :P
10 years ago
yeah I know how you feel jlo, I get like that too, I get impatient and start trying to rush in and challenge when I shouldnt.
If you saved any replys when you watch them try to keep track of who is chasing who around, generally if you've got your opponent chasing you around the stage you are at an advantage.
Ultimately it can often come down to who is more patient, a lot of the time I'd move around you and wait for you to throw a move out, and then punish you for it. Often in situations like that, whoever picks and uses their move first will at a disadvantage, although it gets complicated because this isnt always the case in a lot of situations aswell so.... I dunno, game is hard.
10 years ago
If you saved any replys when you watch them try to keep track of who is chasing who around, generally if you've got your opponent chasing you around the stage you are at an advantage.
Ultimately it can often come down to who is more patient, a lot of the time I'd move around you and wait for you to throw a move out, and then punish you for it. Often in situations like that, whoever picks and uses their move first will at a disadvantage, although it gets complicated because this isnt always the case in a lot of situations aswell so.... I dunno, game is hard.
10 years ago
Atyeo, I would like some guidance please if you are still doing that.
We can try and play later though if you're up for it.
I know i've been doing so punishable Up-Bs, so lately I've been focusing on landing on the ground so that I do not get punished.
Anyway, here are some videos.
(Vs Jewlion)
https://www.youtube.com/watch?v=l5iJTv-95Y4
(Vs Jezmo)
https://www.youtube.com/watch?v=PSHltGbHWts
10 years ago
We can try and play later though if you're up for it.
I know i've been doing so punishable Up-Bs, so lately I've been focusing on landing on the ground so that I do not get punished.
Anyway, here are some videos.
(Vs Jewlion)
https://www.youtube.com/watch?v=l5iJTv-95Y4
(Vs Jezmo)
https://www.youtube.com/watch?v=PSHltGbHWts
10 years ago
ok I'll watch the videos tomorrow and give you some feedback
10 years ago
10 years ago
Posting here because I need to remind myself to play deepblue at 4 PM today.
10 years ago
10 years ago
Wii U: NoticeMeKohai
Aerodrome said:
Posting here because I need to remind myself to play deepblue at 4 PM today.
thanks man. i've opened a room, you can join me when you're ready WHOOPS!
10 years ago